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Friday, 21 April 2017

Develop:Five - Dan Marshall, Size Five Games

Every week, we ask some of the best game development minds five questions in a feature we are calling Develop:Five. This week, Dan Marshall from Size Five Games answers our five question blog feature. 

1. What’s your earliest memory of playing video games?

I remember seeing Pong being played and being fascinated by it, but my earliest memories are probably the likes of Chuckie Egg and FRAK on the BBC Micro. I also have fond memories of plying Monkey Island on a preposterous, hulking great big black and white laptop, but I suspect I was a bit older by then. It's a memory that's stuck, though!

2. What are you most excited or annoyed about in the games industry today?

I'm really excited by the idea of games breaking free of the confines we've placed upon them over the last few decades - the new Zelda game seems to be a good example of that, this 'here's a world, have at it' approach I find really exciting. The indie space has long been pushing this with Roguelikes, procedural generation and what-have-you, and it'll be amazing to see what AAA and money can do with those concepts.

3. Tell us about a life-changing or special moment you've had at Develop:Brighton in the past.

I've met several people over the years at Develop, I'm not so sure there's one particular thing. But whenever we talk about Develop and what we want to see each year, the point I always hammer is that sense that when it's over I *can't wait* to get back to my desk and start working. It's like this big inspirational, cleansing process that reminds you how incredible the games industry is. Seeing talks, meeting people, taking some time away from 'work' makes the quality of what I'm doing in the weeks after Develop so much higher.

4. What are you most looking forward to at Develop:Brighton 2017?

The same thing I look forward to every year - bumping into exciting indie devs showing off games on their laptops in bars. That's always the thing that reinvigorates me, it's about meeting people and seeing what incredible stuff people are coming up with.

5. Which game developer would you most like to meet and why?


Oh, I don't know. There are so many people I'd love to shake by the hand and just point out how much they influenced my life, and my career. I'd love to meet Gabe Newell, I think I can convince him to let slip about Half Life 3, I can be very persuasive at times.

Image result for Dan Marshall, Size Five Games
Dan Marshall (@danthat) is a BAFTA-winning Indie Game Developer and founder of Size Five Games.

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Find out more about Develop:Brighton here

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