Every week, we ask some of the best game development minds five questions in a feature we are calling Develop:Five. This week, Dan Marshall from Size Five Games answers our five question blog feature.
1. What’s your earliest memory of
playing video games?
I remember
seeing Pong being played and being fascinated by it, but my earliest memories
are probably the likes of Chuckie Egg and FRAK on the BBC Micro. I also have
fond memories of plying Monkey Island on a preposterous, hulking great big
black and white laptop, but I suspect I was a bit older by then. It's a memory
that's stuck, though!
2. What are you most excited or
annoyed about in the games industry today?
I'm really
excited by the idea of games breaking free of the confines we've placed upon
them over the last few decades - the new Zelda game seems to be a good example
of that, this 'here's a world, have at it' approach I find really exciting. The
indie space has long been pushing this with Roguelikes, procedural generation
and what-have-you, and it'll be amazing to see what AAA and money can do with
those concepts.
3. Tell us about a life-changing
or special moment you've had at Develop:Brighton in the past.
I've met
several people over the years at Develop, I'm not so sure there's one
particular thing. But whenever we talk about Develop and what we want to see
each year, the point I always hammer is that sense that when it's over I *can't
wait* to get back to my desk and start working. It's like this big
inspirational, cleansing process that reminds you how incredible the games
industry is. Seeing talks, meeting people, taking some time away from 'work'
makes the quality of what I'm doing in the weeks after Develop so much higher.
4. What are you most looking
forward to at Develop:Brighton 2017?
The same
thing I look forward to every year - bumping into exciting indie devs showing
off games on their laptops in bars. That's always the thing that reinvigorates
me, it's about meeting people and seeing what incredible stuff people are
coming up with.
5. Which game developer would you
most like to meet and why?
Oh, I don't
know. There are so many people I'd love to shake by the hand and just point out
how much they influenced my life, and my career. I'd love to meet Gabe Newell,
I think I can convince him to let slip about Half Life 3, I can be very
persuasive at times.
Dan Marshall (@danthat) is a BAFTA-winning Indie Game Developer and founder of Size Five Games. |
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Find out more about Develop:Brighton here
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