1. What’s
your earliest memory of playing video games?
That would be a Space Invaders arcade cabinet
in a Café in Evian, where I spent my summer holidays, in the early eighties. I
was too little to have pocket money so I kept going back to my mum to ask for
more coins to play!
2. What are
you most excited or annoyed about in the games industry today?
I am really excited about the possibilites of
VR and the technical and creative possibilites it offers. It's mind blowing,
but it just needs 1 game to capture everyone's imagination and really take off.
Like Mario 64 sold the N64, or Wii Sports for the Wii: I can't wait to play the
Mario 64 of VR!
3. Tell us
about a life-changing or special moment you've had at Develop:Brighton in the
past?
I like going back to Develop:Brighton every
year to catch up with my peers and old friends from the industry. It's a nice
break form the daily grind, and lets me step back and look at the bigger
picture, by taking in others' perspective on our industry.
4.
What are you most looking forward to at Develop:Brighton 2017?
I'm really looking forward to the indie
sessions: indie developers are the lifeblood of the industry, indie devs are so
creative and it's vital that good indie games should manage to find their
audience.
5. Which
game developer would you most like to meet and why?
I'd like a
chance to bump into John Romero to tell him how much his work inspired me to
work in this industry!
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Find out more about Develop:Brighton and Tanguy's session here
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