It probably seems a bit strange me writing a blog like this
in May; titled nearly identically to the talk that I’m doing in July at the
wonderful Develop Conference… The reality is that not even a 3 hour time slot
would enable me to convey all of my thoughts and feelings on this subject –
which can be seen in the recent interview that I gave with our Operations
Director, Gemma, for GamesIndustry.biz.
In the article on GI.biz we talk a lot about what happened
before, during and just after the cancellation. In the talk in July I’m going
to talk in more detail about what we did to survive, the trials and
tribulations of numerous unsuccessful pitches and the removal of the rose-tinted
glasses and ego consequent of having a big deal.
“So, what’s the point of this blog?” I hear all one of you
asking (thanks for reading Ma). In this blog I wanted to talk briefly about the
emotional and mental impact the situation had on me personally. I have never
been shy about being brash, outspoken and, at times, inappropriately open about
my feelings on pretty much everything. But, over the last couple of years it
seems the industry has become more open in general about mental impact.
Firstly, I want to say that I am in an incredibly privileged
position and that I am fully aware of this. I was able to start a studio due to
the support of my family and loved ones, and we’ve had a truly incredible
journey. Hitting 6 years in June is an amazing feeling and I know how lucky we have
been in an industry that has seen wide-spread layoffs and studio closures in
the half a decade we’ve been going. I’m also very aware that I am the most
cliché typical game developer in the world - I have not had to deal with any
real discrimination. In fact, the only discrimination I have ever had to deal
with comes about when I occasionally decide to treat myself to a first-class
train ticket; apparently sweatpants, trainers, long hair and a beard aren’t the
appropriate attire according to the fine ladies and gentlemen in first class,
who like to call upon the ticket inspector to check that I’m not bunking the fair…
However, for all my bravado and the joy this company has
brought me over the past (nearly) 6 years, and without a single day’s regret,
it is fair to say that it has definitely taken its toll on me… At the ripe old
age of 33, I’m nearly completely grey. Which is quite depressing when I compare
that to pictures of me when I started the company in 2012, without a single
grey hair in sight.
My sleep patterns are broken and erratic at best and,
unsurprisingly, this is worst around important deadlines. I’ll often very
suddenly become completely wide-awake in the middle of night, spend a couple of
hours checking/answering e-mails and messaging our US-based partners/staff/publishers/clients.
On the topic of sleep, I’m tired a lot, on average at the
moment I’m usually actually in bed by 9pm because I feel completely shattered,
which doesn’t help the broken/erratic sleep pattern.
For the better part of the last 18 months all I have been
able to think about is when the money is going to run out. When the Disney deal
finished, we had a great amount of money to keep us going and, whilst we’ve
done some amazing work for hire projects and been smart with some operational
cuts, it turns out studios burn money, and it can burn quickly! We’re not 5
guys in a garage on minimum wage anymore; we are 10 people, with two office
buildings and a yearly running cost well into the mid-hundreds of thousands.
Whilst I’ve been lucky that I’ve never really felt like I’ve
had “imposter syndrome”, I am anxious all the time. This also led me to realise
something a while back - I never really “celebrate” the highs and achievements;
I am always looking behind them for the next low that could occur. Luckily this
isn’t something that has rubbed off on any of my awesome team members or my
loved ones who are all an awesome positive presence in my life. However, I do
feel at times I’m missing out on being able to feel really happy about the big
work milestones, like signing deals and big development milestones.
To be clear, I don’t want this to sound like I don’t enjoy
my work-life - I absolutely love what I do and genuinely feel I have the best
job in the world. In fact, I’ve had some arguments with one of my best friends
in games over which one of us has the best job, and that is an awesome way to
feel. My school friends all hate me because when they hit Sunday are dreading already
dreading what’s to come on Monday, I can’t wait to get back to the office. But
the industry has still broken me down over the years. I’m definitely programmed
now to always prepare for everything to go wrong. Although, this does have its
advantages; it makes me more cautious about everything and I never trust a deal
is done - not until the first payment is cleared – and even then, I am far more
aware of potential risks that still may follow.
I say this A LOT, so much so that anyone that has seen me
talk or read anything I’ve written is sick of me saying it but: I was a
programmer who wanted to be a designer who became a company director. I never
had any intention of starting my own company. It just wasn’t something that
even registered as an option. Whilst I don’t regret it at all, I was never
really prepared for what it meant to be where the buck stops. To be the one
with the responsibility of people’s mortgages and kids on your shoulders. Does
it feel like it’s a massive burden to bear on a daily basis? 100%. And do I
feel like I can’t handle it? Very often. BUT that feeling passes quickly. I
know I can do this because I need to do this for my team and for myself.
Every time I’m the last one in the office, I look around and
I realise that we built this (not the building literally, however we did paint building
1). That we were just a few guys, with no real plan, who wanted to make games
together, and now we’re 10 awesome people (soon to be growing). In these
moments of reflection, I suddenly feel completely overwhelmed and lost for
breath and then I do something that I don’t necessarily do that often. I smile.
Aj Grand-Scrutton is Chief Executive Office at Dlala Studios and will be speaking at Develop:Brighton. Find out more about his session here and to see more talks featured on the Indie track, click here. |
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